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Hersir: A Spacebound Saga

Strategy Meets Reflexes

A game of planning as much as on the spot decision making, in Hersir you will find yourself making choices that will impact your run, while on the run.

 

Build islands to gain more space for shrines and places you can jump to, but with each island built taking a chunk out of The Verden Bearer's life? 

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Throw in your lot with shrines to Odin to give yourself that much needed fire support, or invest in a few Eir Shrines to heal back the Verden Bearer?

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Balance these choices as you jump from island to island, lending what meager help you can by throwing crystal javelins at your approaching foes.

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Game Features

 

  • 2D platformer movement

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  • A shrine building system (build shrines that help defend the life core)

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  • A faith currency system, earned through fallen enemies

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  • Javelin shooting

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  • Multiple enemy waves that go after the life core to destroy it.

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  • A health system for the hero and the life core

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  • Islands that sway to the movement of the world turtle, forcing the player to be careful about navigating between islands.

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